Skip to main content

Jitter

Variation in the timing of a periodic event from its ideal period. In a control loop, jitter is the difference between the actual loop period and the target period. Sources include OS scheduling, cache misses, interrupts, and blocking system calls.

Defined in 2 GAGE programs, which carry 3 distinct definitions of it. The wording above is taught in Foundations of Robotics and Physical AI.

How each discipline defines it

The same term does different work depending on who is using it. These are the definitions as each program teaches them, unedited.

Foundations of Robotics and Physical AI

Variation in the timing of a periodic event from its ideal period. In a control loop, jitter is the difference between the actual loop period and the target period. Sources include OS scheduling, cache misses, interrupts, and blocking system calls.

Engineering Judgment and Professional Formation

Trial-to-trial variation in latency or loop timing. A controller can often be tuned around constant delay; varying delay is harder and destabilizes faster.

Foundations of Robotics and Physical AI

Variation in the time interval between successive deliveries of a signal or message. Jitter is often more harmful than constant latency because it breaks the timing assumptions of controllers and synchronization algorithms.

Terms it appears with

Not an alphabetical neighbourhood: these are the terms taught in the same lessons, ranked by how often they appear together.