Transfer
The appearance of a skill on tasks, formats, or contexts beyond the exact one it was trained or tested on; the defining test of genuine learning as opposed to gaming.
Defined in 2 GAGE programs, which carry 3 distinct definitions of it. The wording above is taught in AI Literacy & Professional Conduct.
How each discipline defines it
The same term does different work depending on who is using it. These are the definitions as each program teaches them, unedited.
The fifth component of the judgment layer. The ability to apply a concept learned in one context correctly to a novel context that was never explicitly studied. Defined in cognitive science as the highest form of mastery and the practical goal of all expert education (National Research Council, 2000, "How People Learn").
The appearance of a skill on tasks, formats, or contexts beyond the exact one it was trained or tested on; the defining test of genuine learning as opposed to gaming.
The ability to apply a competency in a novel situation you have never seen, rather than to repeat it on a familiar question; the program's bar for genuine mastery.
Where it is taught
The exact lessons this term appears in. The first 7 topics of every program are free with a free account.
- Self-Assessment: Comprehensive Knowledge Check · Assessment and Continuous Learning, AI Literacy & Professional Conduct
- Learning from Feedback vs. Gaming Feedback · Assessment and Continuous Learning, AI Literacy & Professional Conduct
Terms it appears with
Not an alphabetical neighbourhood: these are the terms taught in the same lessons, ranked by how often they appear together.